pub fn proper_rotation_matrix( angle: f64, axis: &Vector3<f64>, power: i8, ) -> Matrix3<f64>
Returns a $3 \times 3$ rotation matrix in $\mathbb{R}^3$ corresponding to a rotation through angle about axis raised to the power power.
3 \times 3
\mathbb{R}^3
angle
axis
power
The rotation matrix.